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Originals #4 is Ready to Order!

Oh what the heck, it’s ready so we’re going to release the new 6-pack!

CotG ORIGINALS #4 is ready to order and starts mailing, well…NOW! Finish your collection of first edition legends or if you’re not caught up get all four 6-packs NOW!

Go HERE to order!

The Dark Menace in Action With Criminal Justice!

Filsinger Games owner Tom Filsinger was active on the Indy scene once again on April 12 in Jamestown, New York. His tag team, Criminal Justice, retained the Pro Wrestling Rampage Tag Team Belts!

Criminal Justice is a tag team featuring Luscious Rocky Reynolds and Black Sheep Benett Cole. A large crowd at Jamestown Community College jeered the champions but the tag champs taunted the crowd and emerged as winners! Fans in the crowd claim the Dark Menace illegally used his cane to batter an opponent outside the ring but the Menace denies it saying, “The lighting in the gym is weird, they saw an optical illusion. We don’t cheat. Luscious and Black Sheep are law enforcement guys.”

The Dark Menace managed Benett Cole last year in a main event battle against Brutus “The Barber” Beefcake.

Game fans can expect playing cards for Criminal Justice and more later this year in a special game pack called Dark Menace Forces. This will be the ultimate “invasion” team for any fed game fans are playing as the 6-Pack will include 4 men, 1 woman, and of course a certain dark manager!


Omega is on the Warpath as Originals #4 Gets Closer!

One of the legends of Champions of the

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Galaxy is getting new card art that gives him more vitality and energy than ever! It’s none other than OMEGA, father of Star Warrrior and a central figure in early GWF history!

Keep watching for info on how to pre-order and get psyched! ORIGINALS #4 is on the way!

Beast-Rider Leads the Charge in Originals #4

It’s finally here—the last installment of our cool revamping of the original 24 Champions of the Galaxy playing cards! Leading the way is Beast-Rider who will be joined by his partner Renegade along with Omega, Pulsar, Genghis Khan, and the Mutant!

Originals #4 is set to begin mailing on May 1. Watch for news on how to pre-order!

CHIKARMY 6-Pack is Ready to Pre-Order!

Our latest CHIKARA expansion pack is ready to pre-order! The roster for the CHIKARMY 6-Pack was voted on by game fans and CHIKARA fans and CHIKARMY 6-Pack #2 is coming later this year, but for now you’ll have a chance to enjoy the wild and crazy CHIKARMY 6-Pack #1! CHIKARMY 6-Pack #1 will be exclusively released at WrestleCon in Secaucus, New Jersey on April 6-7 then begins mailing on April 10. Pre-order right away, we mail games

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in the order that we receive them. You’ll love it!

WrestleCon 4-Pack is Ready to Pre-Order!

The supercool WrestleCon 4-Pack is available to pre-order! The cards include Nigel McGuinness (Ring of Honor game card), Green Ant (Chikara), Rob Van Dam (Legends of Wrestling Card Game) and Skiver (Champions of the Galaxy). It’s a classic sampler of some of our greatest games! And of course the cards can be used interchangeably in all our games!

The WrestleCon 4-Pack will be exclusively released at WrestleCon in Secaucus, New Jersey on April 6-7 then begins mailing on April 10. Pre-order right away, we mail games in the order that we receive them. You’ll love it!

Late Night Thoughts on the Creative Process

“So what is your process when you create new characters and  new game expansions?” I’ve been asked this question many times and I tend to simplify my answer with short quips and that’s mainly because for the me the creative process is very mysterious.

I’m currently conceptualizing BLACK DEATH 2129. I say “conceptualizing” and not “writing” because the first stage is just staring off into space and allowing my mind to wander to faraway planets and star systems of the future. I’m asking, “What happens now?” and allowing different scenarios to unfold.

Sometimes ideas just aren’t coming together and I give up and do something else. Other times a whole bunch of ideas come together wham bam one right after the other. Sometimes a big idea hits like a tidal wave, like Black Death, and all kinds of secondary ideas roll out too. Other times it’s more piecemeal as in taking the characters one at a time and asking, “What does Monolith do now?”

I scribble ideas on paper at this stage and this gets tedious because sometimes I have pages and pages of ideas and I’ve already moved past most of them. But there might still be some good ones among all the notes and so I go through them all, crossing out stuff that’s not going to work, and circling ideas I’ll use like a name of a character or a good story angle.

At some point I sit down and write an outline of the new handbook. This is critical because it means I’m finalizing the main stories and aligning the characters on teams. By this time I’ve narrowed the number of playing cards to ten, a process that always drives me crazy because I want to release many more except it’s just not feasible. Sometimes if I just can’t reduce the number to ten I’ll release some extra Limited Edition cards.

The next step is conceptualizing the card art.  I’ll start sharing my ideas with Darryl Banks and the process of designing a playing card can take anywhere from a couple sketches to trying over and over for the right pose, facial expression, costume, etc. Darryl’s a fantastic guy to work with and we have fun working on characters no matter how long it takes. What’s frustrating for me is I have an image in my mind and I’m unable to communicate with words the exact image to my artist. When I worked with Chuck Carter I would often strike a pose (which resulted in the first Bishop Hell card) or make the facial expression in person and then Chuck would draw it. Working by email is trickier and sometimes it takes a little while but often, with a great artist like Darryl, the end result is better than what I pictured.

Then it comes time to write the game cards. This is the hardest part because to me writing a good game card is an art. The game mechanic is deceptively simple but a good playing card tells a story about the character.  An athlete with a lot of offense should have an exciting card that moves fast. A good tag wrestler should be useful in tag matches while struggling in singles competition. A good card has interesting features such as a special finisher or a unique card rule or more offense or defense or something. I like creating cards that are “out of the ordinary” like the Guardian or the new one coming out, Skiver.

The fact is I agonize over card stats, I want them to be perfect by some ethereal internal standard. I make minor changes right up to the final deadline for printing. In fact sometimes I’ll reprint a card and change the stats because it doesn’t feel “just right” to me. I did that with Mantis in 2127. I thought the final card wasn’t strong enough and I proceeded to make several minor upgrades which can add up to a much better card. It’s always easy to change a finisher from +2 to +4 or reduce a pin rating from 7 (4) to 5 (2). That’d be too easy. There are minor changes that make a difference too like changing (ch D) to (ch F) or removing a (tag) option on Level 3 Defense.  I made five or six changes on the Mantis card and had the card reprinted at my expense. Some game fans will note that there are two versions of Mantis 2127 floating around. The result was I had a whole package of Mantis cards I wasn’t going to use so I decided to give them away free with game orders as a “sample” of the latest Champions of the Galaxy expansion and I don’t think many people noticed.

A long-term process is thinking of  names for the characters and their signature moves. All day long when I have  free time (which means daydreaming time) I’ll think about the new game and possible names. “Should it be Gigantus or no, maybe Monolith sounds better.” With one character, a hunter, I was trying to figure out a good name for his finisher. Suddenly, it hit me: Kill Prey! What a cool name for a move. Then I realized that the name was even better for the character himself rather than the move. Hence the character Kill Prey came into the game.

The actual writing of the  handbook is the fun part. The stories write themselves sometimes. I’ll have thoughts in mind when I start writing but then more stuff magically appears on the page. Like I said, creating is a mysterious process and I love the mystery.

The editing process is horrible, takes forever, and trying to find every possible error whether it’s a historical error or just the zillions of minor mistakes on cards and the handbook, it makes me really sick of the game by the time it’s finished.

Thankfully, like the true fan that I am, it all becomes worth it when I see the finished cards! I’m like a kid, I pick them up, feel them, smell them, and immediately add them to the my fed so I can start playing! The next thing I can’t wait for is releasing the game to loyal fans and seeing and hearing their enjoyment and pleasure at having new blood and playing Champions of the Galaxy forever! My goal has always been to give people a game that allows them to use their imagination, but also provide quality entertainment and a sense of a community of players.

Having said all this I’m really psyched about BLACK DEATH 2129 to say nothing of the expansions coming in the years ahead. BLACK DEATH has been a big success but I think some fans are occasionally put off by the cosmic themes that pervade some of my stories. That’ll happen when you’ve got a game that combines science fiction with professional wrestling. Sometimes I like to cut loose with the comic book scenarios and I’ve had great fun with BLACK DEATH which to me symbolizes that Champions of the Galaxy is a combination of comic books and wrestling. Besides, who wants to get stuck in a rut, how boring would that be? BLACK DEATH 2129 is the 43rd game expansion and believe me 2130 and 2131 will push the envelope too! One thing loyal promoters can count on is their creator is putting his heart and soul into his work and when it comes to the creative process my head is in the stars.

Until Skiver cuts himself with a butter knife…

WrestleCon 4-Pack Features New Rob Van Dam Card!

One of wrestling’s all-time most exciting performers is coming to the WrestleCon 4-Pack!

Rob Van Dam has been featured in a Legends of Wrestling playing card (as part of the Legends Originals game expansion) and here comes a new card that focuses on some of his latter day accomplishments! You’ll be able to use RVD in any of your game feds including Legends, Ring of Honor, and Chikara, or in fact any game scenario you want!

The new Rob Van Dam card will be released exclusively at WrestleCon on April 5-7 in Secaucus, New Jersey and then starts mailing on April 10.

Dragon Dragon and Mister ZERO Join Crazy Cast of CHIKARMY Game Pack!

Some of Chikara’s most zany, beloved and most requested characters from its storied past are included in the latest expansion pack.  First off is Chikara’s resident office worker, and member of its first training class, MISTER ZERO.  Mister ZERO is known for his coffee fueled antics, including reading the newspaper while having his opponent in a camel clutch.  And while Mister ZERO is unorthodox, he doesn’t compare to the spectacle that is DRAGON DRAGON.  Dragon Dragon is a gigantic stuffed dragon that is always sure to elicit a huge reaction from the crowd…especially when he occasionally loses his head!

The wrestlers featured in the CHIKARMY #1 6-Pack were voted on by Filsinger Games fans and the Chikarmy! The first of 2 Chikarmy 6-packs begins mailing on April 10 with the 2nd 6-pack coming later this year.  Want to see the CHIKARMY #1 6-pack sooner? It’ll be exclusively released at the Filsinger Games table at WrestleCon in New Jersey on April 6!

Green Ant Represents Chikara in WrestleCon 4-Pack!

One of Chikara’s biggest heroes will get a much deserved update as part of the Wrestlecon 4-pack!  Green Ant was a rookie when he was included as part of the first Chikara game edition.  Since then he has blossomed and grown into a top contender for the Chikara Grand Championship.  This latest card, featuring superb artwork from Werner Mueck, reflects how he has grown as a wrestler in that time.  Can the submission specialist win the title with his patented CHIKARA SPECIAL: GREEN?

The new GREEN ANT game card will be released exclusively at WrestleCon on April 5-7 (Filsinger Games will be there!) as part of our awesome WRESTLECON 4-Pack. He joins SKIVER (CotG) and Nigel McGuinness (ROH)! Watch for more announcements about WRESTELCON 4-Pack playing cards in the weeks ahead!